Game development

Branded web games, interactive campaigns and event experiences built around a clear business objective and audience.

Browser games, campaign activations, event games and branded interactive experiences.

What the engagement covers

Concept

The mechanic starts from the campaign, audience or event objective rather than from a genre chosen at random.

Game design

Core rules, progression, scoring and player flow are defined to fit the intended session and device.

Visual production

Interface, art direction and agreed assets are produced or integrated for the required brand context.

Technology

Delivery may be browser based, QR driven or event focused depending on the scope.

Testing and launch

The agreed devices, player flow and deployment path are tested before release.

Packages

These are practical starting points. The quotation is where the final deliverables, exclusions and responsibilities become specific to your project.

Prototype

from $350

For testing a game or interactive concept before investing in a larger production.

Included

  • Concept and one core mechanic
  • Basic rules and player flow
  • Basic visual direction
  • Playable browser based prototype where suitable
  • Simple interface for the agreed device
  • One review round
  • Basic testing and handover

Best for validating whether the idea is enjoyable, understandable and technically practical.

Campaign Game

from $750

For a branded browser game or event activation built around a clear campaign objective.

Included

  • Campaign objective and gameplay concept
  • Custom branded art direction
  • Core gameplay and player flow
  • Branded interface
  • Scoring, call to action or simple progression where scoped
  • QR entry or event access flow where scoped
  • Testing for the agreed devices
  • Deployment support

Hosting, prize handling, paid media, event hardware and high concurrency infrastructure are separate unless included in the quotation.

Custom Game

from $1,500

For a more substantial experience with multiple systems, scenes or production requirements.

Included

  • Game design and development
  • Multiple mechanics or systems where scoped
  • Custom interface and interaction systems
  • Asset integration and content implementation
  • Progression, scoring, teams or leaderboards where scoped
  • Infrastructure planning where required
  • More involved testing and quality assurance
  • Launch and deployment support

The final price depends on mechanics, art requirements, player count, infrastructure, integrations and deadline.

USD prices are primarily for international reference. Sri Lankan resident customers are quoted and invoiced in LKR unless another currency is lawfully permitted. Final pricing is confirmed in the project quotation.

Hosting, prize handling, paid media, event hardware, licensed music or art, high concurrency infrastructure and ongoing live operations are quoted separately when required.

Process

Enough structure to keep the project controlled without turning a straightforward job into a ceremony.

01

Brief

We understand the business objective, audience, constraints and the material already available.

02

Scope

Deliverables, exclusions, revisions, responsibilities, timing and price are confirmed in writing.

03

Production

The work is produced against the agreed purpose and reviewed at the points defined in the scope.

04

Delivery

Final files, access, handover notes and any agreed support are delivered in the required format.

If the work does not fit a package, we scope the actual requirement.